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game.world.control

Methods and entrypoints for game.world.control.

Independent size-prefixed extension; game.world 1.0 and frozen sco_api are unchanged. Native C/C++ only; C# and sandboxed Lua routes unsupported. Design and evidence limits; header. Production capabilities game.world.raycast_filtered and game.world.free_camera are OFF: no guessed engine adapter. Synthetic policy is not gameplay proof.