game.inventory
Methods and entrypoints for game.inventory.
sc_inventory_v1
Section titled “sc_inventory_v1”Read-only local-player item-port snapshot. See game.inventory. Default OFF and answers UNAVAILABLE unless the product switch is on and every signature row is OK; synthetic evidence only, nothing run in game. 1.1 appends flags and total_seen to the snapshot (size-gated; the 1.0 size is still accepted).
sc_inventory_v1_2
Section titled “sc_inventory_v1_2”The 1.2 table embeds the 1.1 prefix at offset zero and adds a separately gated copied logical-layout observation. Legacy language snapshot wrappers query the 1.0/1.1 table. C# and Lua layout wrappers query 1.2 independently. Native layout production remains OFF; see inventory.